BlitzODE - ARKON

Blitz3D Forums/Blitz3D Programming/BlitzODE - ARKON

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[EDIT] Ok some folks felt that this post was a little 'harsh' on Arkon so I'll try again...

Firstly Arkon you've done a great job with the BlitzODE wrapper, this thread is purely to draw your attention to the concerns of some users that wish to use your wrapper in their projects. Unfortunately some people are thinking of abandoning BlitzODE which is a huge shame considering the effort you've put into the wrapper.

The main concerns are with the freezing bug which I understand has been fixed but not yet released, the workload you have undertaken by releasing several different incomplete wrappers within a short period of time and the release of any modified ODE source code which is necessary under the ODE license.

It is important to stress that according to the ODE license, any modified ODE source code must be supplied with the wrapper/final product.

While I understand that working on these wrappers is a huge task and you probably don't have much time on your hands, it would be greatly appreciated if you could spare the time to address these issues either here or at the Player Factory forums.

Thanks.

...and Mods it takes an eternity for the BlitzODE thread to load now (170+ posts with code and images), isn't it about time for a new one? Some of us are still stuck with 56K connections ya know ;)