'Clean' Sswift Shadow demo?

Blitz3D Forums/Blitz3D Programming/'Clean' Sswift Shadow demo?

I was only experimenting with Blur_Quality because 0-16 (as it says in the include) didn't work, so I tried between 0-1.

Blur seems to work very nicely now, thanks for fixing it. You're right about it having a nasty speed hit (especially at extreme settings) but at 256 texture with quality = 2 and Radius = 8, the quality of shadow is very nice (and the speed isn't tooo bad). ^_^