How can i resize a texture that is not a power of 2, to be a valid size - without ruining the texture.
I have tried resizing and stuff but if I keep proportion in the axis I can`t get a valid ^2 size, if I turn it off the texture gets all stretched and ugly.
The size it is at the moment (600x450) it looks like it is getting sized up by the video card so is stretching when in engine.
Cheers.
I have tried resizing and stuff but if I keep proportion in the axis I can`t get a valid ^2 size, if I turn it off the texture gets all stretched and ugly.
The size it is at the moment (600x450) it looks like it is getting sized up by the video card so is stretching when in engine.
Cheers.