Hey,
Just thought I'd give my bit on the new Topology Brush.
This new tool is awesome. I took a very high poly model (5000 poly's)I bought from Turbosquid and used the topology brush to make it a low poly ( 1200 poly's ) model. I was then able to reduce the polycount of it even more.
I would still be interested in boombooms character modeling using silo tutorial. If the tutorial was to use subdivided meshes that would still be cool.
Just thought I'd give my bit on the new Topology Brush.
This new tool is awesome. I took a very high poly model (5000 poly's)I bought from Turbosquid and used the topology brush to make it a low poly ( 1200 poly's ) model. I was then able to reduce the polycount of it even more.
I would still be interested in boombooms character modeling using silo tutorial. If the tutorial was to use subdivided meshes that would still be cool.