Yeah, it's a mix of materials and objects. Actualy all of an hour later I had added spheres, rubber, the walls worked and there was a new directional impetus on the right mouse button. Just playing around with the blocks you get a good feel for the wieght and properties and how Tokamak objects nicely interact.
My main point for posting is to illustrate the quality result attainable with fairly minimum effort from Blitz with Tokamak. I'll build the latest code and replace the example in case anyone new wants a look.
I'm inspired to make a game from this as well as my original project.
My main point for posting is to illustrate the quality result attainable with fairly minimum effort from Blitz with Tokamak. I'll build the latest code and replace the example in case anyone new wants a look.
I'm inspired to make a game from this as well as my original project.