question about sprites

Blitz3D Forums/Blitz3D Beginners Area/question about sprites

thanks for your help

I want to create 3d sprites and each sprite will have 6 layers to keep these seperate or merge them? me is a noob and aint sure what to do

I tried creating a imagebuffer and drawing all info to this
then creating a sprite from the imagebuffer but dont have any real idea how to do this

my problem
ten cards can have the same background
so i create ten diffent texturebuffers and loadin the background yet when i edit any texturebuffers after that it effects all texturebuffers with the same background is there any way around this

my plan is to have a background bottom layer
picture layer above
foursection layer above that

to be able to draw these to one image ingame would save the need for 1000+ saved pngs
could create these using 60 to 65 images in a fast time

I made a programme in blitzbasic some years ago to create cards sets this way but creating the card you need is quicker than looking at thousands to find the one i want

me is one messed up Duck :)