Rumpy Bumpy!
Reading up some more on stencil shadows, to do them you'll need to create shadow volumes, to do that quick & easy it would be nice to get access to Meshes, or as Noel mentioned in another thread, the vertex buffers.
All seems 'doable' from what I've read though.
Reading up some more on stencil shadows, to do them you'll need to create shadow volumes, to do that quick & easy it would be nice to get access to Meshes, or as Noel mentioned in another thread, the vertex buffers.
All seems 'doable' from what I've read though.