'Clean' Sswift Shadow demo?

Blitz3D Forums/Blitz3D Programming/'Clean' Sswift Shadow demo?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Excellent - this is precisely what I needed. Thanks Shawn!

I'm throwing together a simple example, but the Cast_Light function keeps giving the error; "Entity is not a model" from the recursivepaintentity.bb Include. Hmm...