WHBL - mapwork

Miscellaneous Forums/Blitz Showcase/WHBL - mapwork

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Rikman - I'm an artist not a coder! Textures are all done in Max and Photoshop. I'm not coding anymore than I have to! It's already giving me a headache how to optimize the engine. Tessellation is done in Max - the terrace house interior alone is about 10,000 polys and this is without any sort of furniture yet..
Monsters will make you poo your pants Genexi2...but they'll be nearly the last things I put it unfortunately...