hello all
im currently making a card game similar to one done in FF8
yet mine will have a least a thousand cards
this makes the image need for my game huge
each card contains at least a background and four numeric values at each side
for my game i want to use sprites but can you draw straight to sprites or do you create imagebuffer and load
that into a sprite
i want to be able to change the background or any value at anytime in any sprite
since i will only ever need access to 120 sprites max at any one timei can free and load to save memory
any input would be great thanks
[o]duckstab
also variables passed through functions do they have to be global :0
im currently making a card game similar to one done in FF8
yet mine will have a least a thousand cards
this makes the image need for my game huge
each card contains at least a background and four numeric values at each side
for my game i want to use sprites but can you draw straight to sprites or do you create imagebuffer and load
that into a sprite
i want to be able to change the background or any value at anytime in any sprite
since i will only ever need access to 120 sprites max at any one timei can free and load to save memory
any input would be great thanks
[o]duckstab
also variables passed through functions do they have to be global :0