DBpro? If you like it great, but for me, Ill take stability over quirky anyday. Id be really interested in knowing if most users of Blitz3D and DBPro really had any idea of what advantage, if any, that DirectX9 would bring to a game coded in either one? Yea, yea, pixle shaders, thats all you ever hear about, but as far as I know, these would only be useful if your planning on releasing something a bit more, as someone else called it, AAA than 99.9% of the normal BB3D/DBpro community would be capable of delivering.
Lets face it, out of all the people who complain about this short coming in BB3D less than 1% of them would actually have a clue what to do with the added features. I think for the masses, BB3D has far more to offer than most will ever use.
Why don't you spend more time using what you have, and less time complaining about what you dont have and would probably never use? If you did that we would have even more great games. :)
Lets face it, out of all the people who complain about this short coming in BB3D less than 1% of them would actually have a clue what to do with the added features. I think for the masses, BB3D has far more to offer than most will ever use.
Why don't you spend more time using what you have, and less time complaining about what you dont have and would probably never use? If you did that we would have even more great games. :)