WHBL - mapwork

Miscellaneous Forums/Blitz Showcase/WHBL - mapwork

Looks just like my type of game.

Nothing wrong with using high tesselation meshes to make spotlighting work either...'The Suffering' also does this.

Incidentally if you are looking for a game also with great atmosphere, 'The suffering' is set in a prison and has a style all of it's own.

I'm looking forward to playing a demo of your game Hujiklo =)