Ghost Turrets

Miscellaneous Forums/Blitz Showcase/Ghost Turrets

hehe, thanks for the tips! but in my skybox i can still see the corners? entityfx sky,1 didn't work nor did flat-shaded..

So i just used a plane and it turned out very nice! compared to just fog... My only problem now is i can't add a "haze" over the horizon.. I'm reading about lens-flares now see how they work in real life and i'm going to try and implent them :-) As for terrain i haven't focussed on them yet, but when i make a terrain i'll usually draw a heightmap in GIMP and let Milkshape do the rest ;-)

Here is what i have on my next game so far: (mainly focused on the sky) There are two layers, one for the "main sky" and the other below with a bit more clouds... The top layer is moving slower than the other cloud layer!