Textures - realtime replacing textures

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Hi.

I've been looking all over for a way to change my texture in realtime... sorry if i've been looking the wrong places but now this simple things is really nagging me...

i want to grap the screen image and map it to an object (sprite or quad, anyway just an entity)...

i've tried diff things. like a function that creat a temp texture and entitytexture it to the object.. but this is super super slow, even thou i free'ed the temp stuff after....
?????

aome one...
guides or snippets are more than welcome..
Kind regards
Mads