Lightmapping problem

Blitz3D Forums/Blitz3D Programming/Lightmapping problem

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hey sub zero? since your using 3dsmax I'd suggest using B3d pipeline for your export and ignoring .3ds alltogether.

http://www.onigirl.com/pipeline/

its a great exporter with a custom material and map type that supports all ob bltiz 3d material features natively and really easy to set up the lightmaps with. Anyone with max should really be using that as an exporter even without using the extensions it's the best max to B3d exporter out there, and it's free :)