Vector graphics - how to make the lines 'glow'?

Blitz3D Forums/Blitz3D Programming/Vector graphics - how to make the lines 'glow'?

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I'm currently dabbling with the source code to a game coded by someone else, namely 'Vecteroids' (2D game) by Jim Pishlo.

I'm curious if it's possible to make the vector lines 'glow' and look as smooth as possible as they would
on an original vector monitor.

Naturally the monitors we are using on our PCs (ie raster) operate very differently to a true vector monitor, but even so, with todays' 2D/3D graphics cards and programming techniques there must be a way to simulate the smooth, bright and *glowing* lines that you'd normally see on a vector monitor.

Please note: I'm a relative beginner at this. I could have posted this in the beginners' area but I thought more people would see it here. :)


Thanks