''Regular'' vs. Quad sprites?

Blitz3D Forums/Blitz3D Programming/''Regular'' vs. Quad sprites?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

There's also the possibilty blitz sprites use point sprites in dx..which means each sprite is only 1 vert of data to feed the gpu, rather than 4/6.


They don't. Point sprites weren't introduced until DX8. Sure would be nice to have point sprites though.