This might seem a bit stupied hehe.. but i've ran into a little problem..
it's simple, i just want an easy way of scaling and image on the scene without loosing it's data.. i want to grab the screen image and place it on on the screen but in like 320*240 or so... like a little window thingie..
trust me. i've been testing all the graphics commands and non of them are good in real time.. ??... do i really have to make an pixel scaling function for this...
it's simple, i just want an easy way of scaling and image on the scene without loosing it's data.. i want to grab the screen image and place it on on the screen but in like 320*240 or so... like a little window thingie..
trust me. i've been testing all the graphics commands and non of them are good in real time.. ??... do i really have to make an pixel scaling function for this...