Mirror effect

Blitz3D Forums/Blitz3D Beginners Area/Mirror effect

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Eko - The CreateMirror creates a flat plane floor to mirror your scene. The mirror image is created by rendering the whole scene from a different, reflected view . This doubles polygon count. To have mirrored object working this way would be EXTREMELY costly, every surface of every object needing a seperate rendering.

What you want just isn't done in computer games. Instead games use a workaround with sphere/cube mapped environment images that give the impression of a reflective surface, such as shown in the Teapot demo. By using the right textures you can give the impression of reflective chrome etc.