The controls which Ryan did were near identical to that of Hole in One - very easy to play. So I'll be sticking with that although I have changed the HUD graphics somewhat, the controls remain the same.
(or they will, when I've finished 'em!)
I'm just adding an 'intelligent' camera system with smooth transitions. Its early days yet but its totally transforming the feel of the game. I'm feeling very positive.
(or they will, when I've finished 'em!)
I'm just adding an 'intelligent' camera system with smooth transitions. Its early days yet but its totally transforming the feel of the game. I'm feeling very positive.