Good to read these comments - I'm a contented Gamespace user myself. A noob 3d modeller really but I put in some time to learn the main Gamespace icons and UI and it really just took a day or two of study to make it feel pretty comfortable. But recently I went back to using Wings3d for pure modelling. Gamespace for me is good for texturing, animation, and exporting but I hit some problems trying to cleanup some bad geometry and putz with some small details. And I've had display problems when zooming in close to geometry, where the shading gets offset from the actual wireframe model. I do need to hit the Caligari forums and see if anyone else is getting this shading offset in the display.
Overall though I think Gamespace is a great product for game modelling and a very good value. I'm using it now to export DTS format models to the Torque engine.
Paul
Overall though I think Gamespace is a great product for game modelling and a very good value. I'm using it now to export DTS format models to the Torque engine.
Paul