Thanks a million buddy; terrific and fab :)
Is there another way, in which it would work quicker and more smoother. As this method, is extremely cool for waypoints that are positioned more further away from each other, but for closer points it's a tad slow in updating.
Cheers and many thanks,
Mikey F :)
Is there another way, in which it would work quicker and more smoother. As this method, is extremely cool for waypoints that are positioned more further away from each other, but for closer points it's a tad slow in updating.
Cheers and many thanks,
Mikey F :)