Gile[s] screws geometry...

Miscellaneous Forums/Content Creation Tools/Gile[s] screws geometry...

Yeah, they change to their original orentation when i select them and try to alter the rotation of them or position. Not when i just select them tho.

I went through my whole scene resetting all the objects and then i clicked the render button and they all went back to their incorrect positions. :S

I will try collapsing the village to one mesh. Do you have to do that though? I thought i read somewhere that Gile[s] is supposed to support seperate objects in one file?

Thanks for your help guys.