OK, maybe I'm the oldest (66) would-be, B3D programmer, but better late than never, right? I've done a bit of the old GW-Basic and Visual Basic Programming in the past. I'm a retired Physicist and I want to do some modeling of physics problems with B3D. I have a few general questions:
I believe I read that Caligari Truespace is very useful if not required in simplifying object building with B3D.
1) Is this true?
2) I have the freebee version (TrueSpace 3.2). Will this
version work with the current B3D or do I need to
upgrade?
3) I hate on-screen manuals. For B3D there doesn't seem
to be any choice. No books available. Are there any
good BEGINNING books, manuals, etc. on TrueSpace 3 or
whichever version I need?
Keep in mind I'm old and stupid. I'd rather start at the
beginning and move faster than start in the middle and get discouraged or bogged down.
Thank you for your help,
LaserBob
I believe I read that Caligari Truespace is very useful if not required in simplifying object building with B3D.
1) Is this true?
2) I have the freebee version (TrueSpace 3.2). Will this
version work with the current B3D or do I need to
upgrade?
3) I hate on-screen manuals. For B3D there doesn't seem
to be any choice. No books available. Are there any
good BEGINNING books, manuals, etc. on TrueSpace 3 or
whichever version I need?
Keep in mind I'm old and stupid. I'd rather start at the
beginning and move faster than start in the middle and get discouraged or bogged down.
Thank you for your help,
LaserBob