Problem with EntityParent et ScaleEntity

Blitz3D Forums/Blitz3D Programming/Problem with EntityParent et ScaleEntity

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

I think it would be more logical to not attach the ball to your scaled player but instead position the ball at the location of the hand each frame using

positionentity ball,entityx(hand,true),entityy(hand,true),entityz(hand,true)

if the ball position is dependent on the orientation of the hand then child a pivot to the hand to get a correct reference point for positioning the ball