Basically what i see happening with this, is when you scale the parent, the parents actual axis's are scaled too. Not for the parents movement, but for the childs movement. Like, if you scaled the parent 1,2,1, and moved the child one unit, it would move the child two world units. I suggest scaling the parent in a modelling program then loading it in.
Problem with EntityParent et ScaleEntity
Blitz3D Forums/Blitz3D Programming/Problem with EntityParent et ScaleEntityThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.