thankx to ppl who have gave advice...
Oh... Rouge Vector... I already got that code...
Very interesting code... I was thinking about
editing it to take a picture of entities then
cast the light... (figure out the distance between them
first) and hopefully it would
cast some kewl shadow stuff... But I don't know
how slow this would be... I'll re-write the code
and test out my theories ASAP... but I SHOULD
finish some of this homework first... awwwwwwwww
That should be ok for shadows....
But I really need to figure out how to
subtract color from a lightmap and leave the
level textures the same... hmmmm....
Oh... Rouge Vector... I already got that code...
Very interesting code... I was thinking about
editing it to take a picture of entities then
cast the light... (figure out the distance between them
first) and hopefully it would
cast some kewl shadow stuff... But I don't know
how slow this would be... I'll re-write the code
and test out my theories ASAP... but I SHOULD
finish some of this homework first... awwwwwwwww
That should be ok for shadows....
But I really need to figure out how to
subtract color from a lightmap and leave the
level textures the same... hmmmm....