Rob, stick 'em on the online list, I can extract a more readable list off there as a one off. I already added the shapes stuff for the editor.
We may want to re-prioritise some items already there. I suggest:
High means it must be done before we 'publish' a first version and a couple of test levels. Inviting comment & levels, and feature req's. Afte publishing, this category can be reserved for real nasty bugs we need to squish. e.g. objectives, etc.
Medium means features (and the odd bugette no doubt) that ought to be done before we can claim to have finished. e.g. more tiles / aliens
Low means neat ideas. That will probably never get done, but are neat enough to warrant remembering. e.g. my If / variables stuff for scripting
We may want to re-prioritise some items already there. I suggest:
High means it must be done before we 'publish' a first version and a couple of test levels. Inviting comment & levels, and feature req's. Afte publishing, this category can be reserved for real nasty bugs we need to squish. e.g. objectives, etc.
Medium means features (and the odd bugette no doubt) that ought to be done before we can claim to have finished. e.g. more tiles / aliens
Low means neat ideas. That will probably never get done, but are neat enough to warrant remembering. e.g. my If / variables stuff for scripting