Texturing and children

Blitz3D Forums/Blitz3D Programming/Texturing and children

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3 separate meshes will be 3 surfaces.

If all stations were the same then instances of this mesh will ( I'm told ) share the same surface so will be faster to render.

If all the children for the stations are static in that you don't have to rotate them or move them then it would be best to add them as one mesh with 1 x texture.

Stevie