Do not utilize PositionEntity, RotateEntity. Use Moveentity, and TurnEntity.
Positioning makes the collisions not work at all, check the b3d docs on Moveentity and TurnEntity. Also, what the hell are you trying to accomplish? we can't see what you see because we don't have your 3d models.
Positioning makes the collisions not work at all, check the b3d docs on Moveentity and TurnEntity. Also, what the hell are you trying to accomplish? we can't see what you see because we don't have your 3d models.