Well, I don't think Craig meant we're not allowed to use the default font. :) If we weren't allowed to, them by the same logic we couldn't use any graphics, as Blitz calls DirectX dlls. ;) In fact, no text, no graphics, we can just make diferent sized black-screens. ;) But seriously, I'm using default font and some conversion routines to make it into something nicer. :)
Anyway, a couple of pretty boring WIP shots..



Lots of pretty pre-rendering (yes, my game has "loading" screens hehe) going on. :)
+BlackD
Anyway, a couple of pretty boring WIP shots..



Lots of pretty pre-rendering (yes, my game has "loading" screens hehe) going on. :)
+BlackD