Lighting Question

Blitz3D Forums/Blitz3D Programming/Lighting Question

Hi,
running the Paul Gerfen's light demo from the B3D samples, I wonder, how to get rid of the diagonal lines which appears on the cube surfaces when using spot lights ?

Image here

That diagonal lines are the separation between the triangles of each surface, and appears also when using only one light.

Is it possible to have a more homogeneous colouring on the surface ?

Thanks in advance,
Sergio.