actually, in quad1, where the cities were generated with cubes, i only had 50 cubes and the FPS was TERRIBLE. that was on a celeron 1.4, with an intel 810 graphics set...
Quad2 ran much better as the cities (when they were in there) were generated from a single surface, building the cubes by hand onto it...
Quad2 ran much better as the cities (when they were in there) were generated from a single surface, building the cubes by hand onto it...