TextureFilters question

Blitz3D Forums/Blitz3D Programming/TextureFilters question

Hi!

I you create the model of the road in 3d studio max just check vidmem in material properties.

If not, just use in Blitz Cleartexturefilters and then set:
TextureFilter "", 1+256

If texture is in vram it won't be mipmapped at all.