Damn... Always posting at the same time as you guys! Look up ^^
Also look in the script for adding keys and health to inventories.
Also look in the script for adding keys and health to inventories.
Case "addkey" Pv.pickedup = New pickedup Pv\player = pl\id ; allowing for multiple players Pv\obj=Int(si\param)+2 Case "addcredit" ; TODO: Credits! (done!) givePlayerCredits(pl\id,Int(si\param)) Case "addhealth" ; pv.pickedup = New pickedup ; pv\player = pl\id ; allowing for multiple players ; pv\obj = 2 Player_GiveHealth(pl,50)