lag from cubes?

Blitz3D Forums/Blitz3D Beginners Area/lag from cubes?

Make a box type:
Type box
  Field entityhandle
End Type


Then use a loop:
For 1 to [however many boxes you want]
  b.box = New box
  b\entityhandle = CreateCube()
  EntityType b\entityhandle, wall_col
  etc.......