Posting at the same time...
I think you're making it too complicated, yes it's really flexible but I don't think we need anything like as complex as that. The puzzles in a game like this are really only use item A with object B or switch on object C. What you're suggesting sounds really cool, but I don't think it'll be worth the effort.
I think you're making it too complicated, yes it's really flexible but I don't think we need anything like as complex as that. The puzzles in a game like this are really only use item A with object B or switch on object C. What you're suggesting sounds really cool, but I don't think it'll be worth the effort.