lag from cubes?

Blitz3D Forums/Blitz3D Beginners Area/lag from cubes?

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Trust me, it has nothing to do with the number of variables you are using.

It obviously isn't the number of cubes you have on-screen because 40 is only 480 polygons.

Almost certainly it is due to the number of collision types you are using. Try reducing that number and I bet you'll see better results.