CP - Alien Breed Remake - 7

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I'm happy with pointing scripts at different objects but how do you go about doing it? Does it mean you need to have a physical object in the anim strip like the player 1 and player 2 start, likewise with the respawns and alien positioning. If this is the case I'm not sure it's the right way to go as we're going to have more and more specials and therefore have a big anim strip for the sake of the editor. Having a seperate animstrip for the game is just going to get complicated.

I've probably got the wrong end of the stick so put me right!