Ok the file name is correct and the demo version of quill3d
I down loaded can load it so whay cant I get the following code to work in blitz3d
Graphics3D 800,600
SetBuffer BackBuffer()
camera=CreateCamera()
CameraViewport camera,0,0,800,600
light=CreateLight()
castle=LoadMesh( "castle.3bd" )
RotateEntity castle,0,90,0
While Not KeyHit(1)
If KeyDown(200) Then
MoveEntity camera,0,0,1
EndIf
If KeyDown(208) Then
MoveEntity camera,0,0,-1
EndIf
If KeyDown(203) Then
TurnEntity camera,0,1.0,0
EndIf
If KeyDown(205) Then
TurnEntity camera,0,-1.0,0
EndIf
UpdateWorld
RenderWorld
Text 335,500,"Camera Movement"
Flip
Wend
thanks
I down loaded can load it so whay cant I get the following code to work in blitz3d
Graphics3D 800,600
SetBuffer BackBuffer()
camera=CreateCamera()
CameraViewport camera,0,0,800,600
light=CreateLight()
castle=LoadMesh( "castle.3bd" )
RotateEntity castle,0,90,0
While Not KeyHit(1)
If KeyDown(200) Then
MoveEntity camera,0,0,1
EndIf
If KeyDown(208) Then
MoveEntity camera,0,0,-1
EndIf
If KeyDown(203) Then
TurnEntity camera,0,1.0,0
EndIf
If KeyDown(205) Then
TurnEntity camera,0,-1.0,0
EndIf
UpdateWorld
RenderWorld
Text 335,500,"Camera Movement"
Flip
Wend
thanks