It`ll be saved as a .b3d file.
To load in blitz you need to set the graphics mode, create a camera then use:
castle=LoadMesh("castle.b3d")
You may need to move the camera to see the castle - just play with the numbers :)
To load in blitz you need to set the graphics mode, create a camera then use:
castle=LoadMesh("castle.b3d")
You may need to move the camera to see the castle - just play with the numbers :)