Newb question - 2D GUI in Blitz3D

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IMO one of the most advantages is the use of sprites, which are 3D entities and can be easily scaled, rotated and changed in transparency.

Try to check out all the sprite commands, as well as EntityAlpha for transparency, EntityBlend for blending effects, and the like.

There's also an interesting 3D sprite library written by a Blitz coder, you have to search it at www.blitzcoder.com

Sergio.