Hey guys, I've got this strange problem with controling an entity that is stored in a type. It's a null that has all my level entities parented to it. When I attempt to manually control it, it visibly won't move, and internally the entity reads if it's rotating,moving,etc. , but it won't visibly move!! I can use all the data reteival commands to see that yes in dead the position, rotate, etc. is changing but the updateworld and renderworld do not show it moving in the scene. Most of the objects in the scene have sequences in them, and they are animating just fine. This is driving me nuts!!! Anyone run into something like this?