Heres a question:
Would LoadAnimMesh do anything? Does unrealed export individual child meshes? if so, it may be easier to load them this way for speed and thered be less chance of an error
if im talking bull, someone tell me? ^.^
Would LoadAnimMesh do anything? Does unrealed export individual child meshes? if so, it may be easier to load them this way for speed and thered be less chance of an error
if im talking bull, someone tell me? ^.^