Poly use with UT2K3 maps and Q3 maps

Blitz3D Forums/Blitz3D Programming/Poly use with UT2K3 maps and Q3 maps

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Heres a question:

Would LoadAnimMesh do anything? Does unrealed export individual child meshes? if so, it may be easier to load them this way for speed and thered be less chance of an error

if im talking bull, someone tell me? ^.^