Mark, I'm not going to touch the editor for a while.
I agree to split the tile set. What I was thinking is that there will be the base tiles, and the transparant tiles. The block over tiles will be the base pack set, just displayed after the transparant tiles.
The block over tiles will basically be the same as the base coat just drawn in a different place (after all the sprites). We could probably be more effecient and make it so the base layer has an order value so but I don't think it's worth the bother quite frankly.
Of course this does mean when I split the tile set into 2 the test map will go to crap and will have to be re-done from scratch!
I agree to split the tile set. What I was thinking is that there will be the base tiles, and the transparant tiles. The block over tiles will be the base pack set, just displayed after the transparant tiles.
The block over tiles will basically be the same as the base coat just drawn in a different place (after all the sprites). We could probably be more effecient and make it so the base layer has an order value so but I don't think it's worth the bother quite frankly.
Of course this does mean when I split the tile set into 2 the test map will go to crap and will have to be re-done from scratch!