Hmmmmm!
This is interesing :)
So, after you apply the bump map, instead of applying the color to the model by EntityColor or VertexColor,
you use a cube map to apply color, that seems to be a good technique...
I will have to experiment a little more with it :)
Thanks MSW !
Mike,
Are you running in 32bit color?
bye!
This is interesing :)
So, after you apply the bump map, instead of applying the color to the model by EntityColor or VertexColor,
you use a cube map to apply color, that seems to be a good technique...
I will have to experiment a little more with it :)
Thanks MSW !
Mike,
Are you running in 32bit color?
bye!