Well, first of all, I heard that blitz only support bones, not biped. I tried exporting the biped out from 3ds max but 3ds max just crashed to desktop when I press the export button.
I tried other methods to export the model (using milkshape to export to b3d) but when I import the model into blitz and apply collision (the model and a box), the model doesn't detect the collision.
I tried other methods to export the model (using milkshape to export to b3d) but when I import the model into blitz and apply collision (the model and a box), the model doesn't detect the collision.