strange...
hope u're doing export.. from wings, and not "export selected"
also, the scale....it could be is uber small, or uber huge, once loaded in lith.
can't remember, I used lith a lot, but I have unwrap3d since it was born... I think ..u could also in lith 1.3 click on uv mapping window, ctrl+a to select all, and in 3d window (ithad it already...? yes...) ctrl+f, as that fits all mesh/meshes to window.So if there's something u'll see it correctly.
BTW, if u only did material colors, or vertex colors, and no autouv, u don't have uv mapping, so nothing can show in uv editing window (yes in 3d window, do how I told u) , perhaps only a small dot or square in the UV space, top left coner, that becomes red when u hit ctrl a.
you can create the uv mappings in lith or Ultimate, but that can't be told in 20 threads.
hope u're doing export.. from wings, and not "export selected"
also, the scale....it could be is uber small, or uber huge, once loaded in lith.
can't remember, I used lith a lot, but I have unwrap3d since it was born... I think ..u could also in lith 1.3 click on uv mapping window, ctrl+a to select all, and in 3d window (ithad it already...? yes...) ctrl+f, as that fits all mesh/meshes to window.So if there's something u'll see it correctly.
BTW, if u only did material colors, or vertex colors, and no autouv, u don't have uv mapping, so nothing can show in uv editing window (yes in 3d window, do how I told u) , perhaps only a small dot or square in the UV space, top left coner, that becomes red when u hit ctrl a.
you can create the uv mappings in lith or Ultimate, but that can't be told in 20 threads.