I found this little tutorial thing-bob at Blitzcoder.
http://www.blitzcoder.com/cgi-bin/articles/show_article2.pl?f=gamearray12142001.html
I'm still not sure if the Blitz3D Vertex stuff is good for the creation of indoor level geometry.
The Vertex stuff seems more for 'special effects' stuff. I wonder if anyone has created a level on-the-fly with it (maybe for occlusion reasons) rather than use a pre-made level.
Edit:
Off Topic - but nice little physics tutorial:
http://www.blitzcoder.com/cgi-bin/articles/show_article2.pl?f=gamesnickbull02272002.html
and a (somewhat brief) particles tutorial:
http://www.blitzcoder.com/cgi-bin/articles/show_article2.pl?f=gamegiako07072002.html
http://www.blitzcoder.com/cgi-bin/articles/show_article2.pl?f=gamearray12142001.html
I'm still not sure if the Blitz3D Vertex stuff is good for the creation of indoor level geometry.
The Vertex stuff seems more for 'special effects' stuff. I wonder if anyone has created a level on-the-fly with it (maybe for occlusion reasons) rather than use a pre-made level.
Edit:
Off Topic - but nice little physics tutorial:
http://www.blitzcoder.com/cgi-bin/articles/show_article2.pl?f=gamesnickbull02272002.html
and a (somewhat brief) particles tutorial:
http://www.blitzcoder.com/cgi-bin/articles/show_article2.pl?f=gamegiako07072002.html