What do YOU use vertex commands for?

Blitz3D Forums/Blitz3D Programming/What do YOU use vertex commands for?

It's not possible(unless I'm missunderstanding). The only geometry representation blitz uses are triangles. I don't know what other methods DX 7 had, and he may be using some of them internally for optimized geometry data management.

There is no way to "bypassed 'AddTriangle' to a 'Surface'". Unless you draw your triangles manually :).