It's not possible(unless I'm missunderstanding). The only geometry representation blitz uses are triangles. I don't know what other methods DX 7 had, and he may be using some of them internally for optimized geometry data management.
There is no way to "bypassed 'AddTriangle' to a 'Surface'". Unless you draw your triangles manually :).
There is no way to "bypassed 'AddTriangle' to a 'Surface'". Unless you draw your triangles manually :).